#include "conf.h"

int *video_quality = &conf.video_quality;
int *video_mode    = &conf.video_mode;

long def_table1[9]={0x2000,0x38D,0x788,0x5800,0x9C5,0x14B8,0x10000,0x1C6A,0x3C45};
long def_table2[9]={0x1CCD,-0x2E1,-0x579,0x4F33,-0x7EB,-0xF0C,0xE666,-0x170A,-0x2BC6};

long table1[9], table2[9];

void change_video_tables(int a, int b){
 int i;
 for (i=0;i<9;i++) {table1[i]=(def_table1[i]*a)/b; table2[i]=(def_table2[i]*a)/b;}
}

long CompressionRateTable[]={0x60, 0x5D, 0x5A, 0x57, 0x54, 0x51, 0x4D, 0x48, 0x42, 0x3B, 0x32, 0x29, 0x22, 0x1D, 0x17, 0x14, 0x10, 0xE, 0xB, 9, 7, 6, 5, 4, 3, 2, 1};

// movie_record_task is loc_FFB92820 (see ref. at FFB92784)
void __attribute__((naked,noinline)) movie_record_task(){
 asm volatile(
"loc_FFB92820:\n"
"                STMFD   SP!, {R4,R5,LR}\n"
"                SUB     SP, SP, #4\n"
"                MOV     R5, SP\n"
"                MOV     R4, #0\n"
"loc_FFB92830:\n"
"                LDR     R3, =0xA8508\n"
"                MOV     R2, #0\n"
"                LDR     R0, [R3]\n"
"                MOV     R1, R5\n"
"                BL      sub_FFB223A8\n" //ReceiveMessageQueue
"                LDR     R3, =0xA8628\n"
"                LDR     R2, [R3]\n"
"                CMP     R2, #0\n"
"                BNE     loc_FFB928DC\n"
"                LDR     R1, [SP]\n"
"                LDR     R3, [R1]\n"
"                SUB     R3, R3, #2\n"
"                MOV     R0, R1\n"
"                CMP     R3, #9\n"
"                LDRLS   PC, [PC,R3,LSL#2]\n"
"                B       loc_FFB928E0\n"
"                .long loc_FFB928A0\n"
"                .long loc_FFB928B8\n"
"                .long loc_FFB928C0\n"
"                .long loc_FFB928C8\n"
"                .long loc_FFB928A8\n"
"                .long loc_FFB928D0\n"
"                .long loc_FFB928B0\n"
"                .long loc_FFB928E0\n"
"                .long loc_FFB928D8\n"
"                .long loc_FFB92898\n"
"loc_FFB92898:\n"
"                BL      sub_FFB92948\n"
"                B       loc_FFB928DC\n"
"loc_FFB928A0:\n"
                "BL      unlock_optical_zoom\n"
"                BL      sub_FFB92B50\n"
"                B       loc_FFB928DC\n"
"loc_FFB928A8:\n"
//"                BL      sub_FFB92F58\n"
"                BL      sub_FFB92F58_my\n"  //---------> ESCAPE to My !!!!!
"                B       loc_FFB928DC\n"
"loc_FFB928B0:\n"
"                BL      sub_FFB937E4\n"
"                B       loc_FFB928DC\n"
"loc_FFB928B8:\n"
"                BL      sub_FFB9329C\n"
"                B       loc_FFB928DC\n"
"loc_FFB928C0:\n"
"                BL      sub_FFB93980\n"
"                B       loc_FFB928DC\n"
"loc_FFB928C8:\n"
"                BL      sub_FFB93BB4\n"
"                B       loc_FFB928DC\n"
"loc_FFB928D0:\n"
"                BL      sub_FFB9386C\n"
"                B       loc_FFB928DC\n"
"loc_FFB928D8:\n"
"                BL      sub_FFB932EC\n"
"\n"
"loc_FFB928DC:\n"
"                LDR     R1, [SP]\n"
"loc_FFB928E0:\n"
"                LDR     R3, =0xA850C\n"
"                STR     R4, [R1]\n"
"                LDR     R0, [R3]\n"
"                MOV     R2, R4\n"
"                BL      sub_FFB227C0\n" //PostMessageQueue
"                B       loc_FFB92830\n"
 );
}


void __attribute__((naked,noinline)) sub_FFB92F58_my(){
 asm volatile(
//"sub_FFB92F58:\n"
"                STMFD   SP!, {R4-R11,LR}\n"
"                LDR     R7, =0xA8640\n"
"                SUB     SP, SP, #0x3C\n"
"                LDR     R3, [R7]\n"
"                MOV     R5, #0\n"
"                CMP     R3, #3\n"
"                MOV     R4, R0\n"
"                STR     R5, [SP,#0x34]\n"
"                STR     R5, [SP,#0x2C]\n"
"                MOV     R6, #1\n"
"                MOVEQ   R3, #4\n"
"                STREQ   R3, [R7]\n"
"                LDR     R3, =0xA86EC\n"
"                MOV     LR, PC\n"
"                LDR     PC, [R3]\n"
"                LDR     R2, [R7]\n"
"                CMP     R2, #4\n"
"                BNE     loc_FFB931B4\n"
"                LDR     R3, =0xA872E\n"
"                LDRH    R2, [R3]\n"
"                CMP     R2, #1\n"
"                BNE     loc_FFB92FE8\n"
"                LDR     R2, =0xA8650\n"
"                LDR     R1, =0xA8730\n"
"                LDR     R0, [R2]\n"
"                LDRH    R3, [R1]\n"
"                MUL     R12, R3, R0\n"
"                LDR     R2, =0x10624DD3\n"
"                UMULL   R3, R1, R2, R12\n"
"                LDR     R3, =0xA866C\n"
"                MOV     R1, R1,LSR#6\n"
"                LDR     R0, [R3]\n"
"                BL      sub_FF91FEA0\n" //__umodsi3
"                CMP     R0, #0\n"
"                MOVNE   R6, #0\n"
"                MOVEQ   R6, #1\n"
"loc_FFB92FE8:\n"
"                CMP     R6, #1\n"
"                BNE     loc_FFB93008\n"
"                ADD     R0, SP, #0x38\n"
"                ADD     R1, SP, #0x34\n"
"                ADD     R2, SP, #0x30\n"
"                ADD     R3, SP, #0x2C\n"
"                BL      sub_FFB947E0\n"
"                MOV     R5, R0\n"
"loc_FFB93008:\n"
"                CMP     R5, #0\n"
"                BNE     loc_FFB93038\n"
"                LDR     R3, =0xA8630\n"
"                LDR     R2, [R3]\n"
"                CMP     R2, #1\n"
"                BNE     loc_FFB9304C\n"
"                LDR     R2, =0xA866C\n"
"                LDR     R1, =0xA8644\n"
"                LDR     R0, [R2]\n"
"                LDR     R3, [R1]\n"
"                CMP     R0, R3\n"
"                BCC     loc_FFB9304C\n"
"loc_FFB93038:\n"
"                MOV     R0, R5\n"
"                BL      sub_FFB93214\n"
"                BL      sub_FFB937A4\n"
"                MOV     R3, #5\n"
"                B       loc_FFB931B0\n"
"loc_FFB9304C:\n"
"                LDR     R9, [SP,#0x34]\n"
"                CMP     R9, #0\n"
"                BEQ     loc_FFB93134\n"
"                LDR     R7, =0xA8688\n"
"                LDR     R12, =0xA8674\n"
"                LDMIB   R4, {R0-R2}\n"
"                LDR     R10, [R4,#0x18]\n"
"                LDR     R6, [R7]\n"
"                LDR     R7, [R4,#0x14]\n"
"                LDR     R4, =0xA8634\n"
"                LDR     R8, [R12]\n"
"                ADD     R5, SP, #0x2C\n"
"                LDMIA   R5, {R5,LR}\n"
"                MOV     R11, #1\n"
"                LDR     R3, [SP,#0x38]\n"
"                ADD     R12, SP, #0x28\n"
"                STR     R11, [R4]\n"
"                ADD     R4, SP, #0x24\n"
"                STMEA   SP, {R9,LR}\n"
"                STR     R5, [SP,#8]\n"
"                STR     R12, [SP,#0xC]\n"
"                STR     R8, [SP,#0x10]\n"
"                STR     R6, [SP,#0x14]\n"
"                STR     R7, [SP,#0x18]\n"
"                STR     R10, [SP,#0x1C]\n"
"                STR     R4, [SP,#0x20]\n"
"                BL      sub_FFB978EC\n"
"                LDR     R3, =0xA8500\n"
"                MOV     R1, #0x3E8\n"
"                LDR     R0, [R3]\n"
"                BL      sub_FFB22F70\n" //TakeSemaphore
"                CMP     R0, #9\n"
"                BNE     loc_FFB930E0\n"
"                BL      sub_FFB95070\n"
"                LDR     R3, =0xA8640\n"
"                LDR     R0, =0xFFB92F40\n" //aJpegtimeout_5
"                B       loc_FFB930F8\n"
"loc_FFB930E0:\n"
"                LDR     R4, [SP,#0x24]\n"
"                CMP     R4, #0\n"
"                BEQ     loc_FFB93104\n"
"                BL      sub_FFB95070\n"
"                LDR     R3, =0xA8640\n"
"                LDR     R0, =0xFFB92F4C\n" //aJpegicerror_5
"loc_FFB930F8:\n"
"                STR     R11, [R3]\n"
"                BL      sub_FFB46388\n"
"                B       loc_FFB931B4\n"
"loc_FFB93104:\n"
"                BL      sub_FFB97A68\n"
"                LDR     R0, [SP,#0x38]\n"
"                LDR     R1, [SP,#0x28]\n"
"                BL      sub_FFB94CC8\n"
"                LDR     R12, =0xA8668\n"
"                LDR     R3, [R12]\n"
"                ADD     R3, R3, #1\n"
"                LDR     R0, [SP,#0x28]\n"
"                LDR     R1, =0xA8688\n"
"                MOV     R2, R4\n"
"                STR     R3, [R12]\n"
//"                BL      sub_FFB01550\n"
"                BL      sub_FFB01550_my\n"  //---------> ESCAPE to My !!!!!
"loc_FFB93134:\n"
"                LDR     R4, =0xA866C\n"
"                LDR     R2, =0xA8694\n"
"                LDR     R3, [R4]\n"
"                LDR     R1, [R2]\n"
"                LDR     R12, =0xA8690\n"
"                ADD     R3, R3, #1\n"
"                MUL     R0, R1, R3\n"
"                LDR     R1, [R12]\n"
"                STR     R3, [R4]\n"
"                BL      sub_FF91FE08\n" //__udivsi3
"                LDR     R6, =0xA868C\n"
"                MOV     R4, R0\n"
"                BL      sub_FFB950AC\n"
"                LDR     R3, [R6]\n"
"                CMP     R3, R4\n"
"                BNE     loc_FFB93188\n"
"                LDR     R5, =0xA8638\n"
"                LDR     R3, [R5]\n"
"                CMP     R3, #1\n"
"                BNE     loc_FFB931A8\n"
"                B       loc_FFB9318C\n"
"loc_FFB93188:\n"
"                LDR     R5, =0xA8638\n"
"loc_FFB9318C:\n"
"                LDR     R2, =0xA86D0\n"
"                MOV     R0, R4\n"
"                MOV     LR, PC\n"
"                LDR     PC, [R2]\n"
"                MOV     R3, #0\n"
"                STR     R3, [R5]\n"
"                STR     R4, [R6]\n"
"loc_FFB931A8:\n"
"                LDR     R7, =0xA8634\n"
"                MOV     R3, #0\n"
"loc_FFB931B0:\n"
"                STR     R3, [R7]\n"
"loc_FFB931B4:\n"
"                ADD     SP, SP, #0x3C\n"
"                LDMFD   SP!, {R4-R11,PC}\n"
 );
}


void __attribute__((naked,noinline)) sub_FFB01550_my(){
 asm volatile(
//"sub_FFB01550\n"
"                STMFD   SP!, {R4-R8,LR}\n"
"                LDR     R12, =0x83FAC\n"
"                LDR     R4, [R12]\n"
"                LDR     R3, =0x83FB4\n"
"                CMP     R4, #0\n"
"                MOV     R8, R1\n"
"                MOV     R7, R0\n"
"                LDR     R1, [R3]\n"
"                BEQ     loc_FFB01588\n"
"                LDR     R2, =0x83FB8\n"
"                LDR     R3, [R2]\n"
"                CMP     R3, #1\n"
"                BNE     loc_FFB0159C\n"
"                B       loc_FFB0158C\n"
"loc_FFB01588:\n"
"                LDR     R2, =0x83FB8\n"
"loc_FFB0158C:\n"
"                MOV     R3, #0\n"
"                STR     R3, [R2]\n"
"                STR     R7, [R12]\n"
"                B       loc_FFB01654\n"
"loc_FFB0159C:\n"
"                LDR     R2, =0x83FB0\n"
"                LDR     R3, [R2]\n"
//"                LDR     R6, =0xFFB01454\n"
"                LDR     R6, =table1\n"		// + <- CHANGED !!!!!
"                ADD     R3, R3, R3,LSL#1\n"
"                MOV     LR, R3,LSL#2\n"
"                LDR     R2, [R6,LR]\n"
//"                LDR     R5, =0xFFB01478\n"
"                LDR     R5, =table2\n"		// + <- CHANGED !!!!!
"                RSB     R12, R2, R4\n"
"                LDR     R3, [R5,LR]\n"
"                CMP     R12, #0\n"
"                RSB     R0, R3, R4\n"
"                BLE     loc_FFB01600\n"
"                ADD     R3, R6, #4\n"
"                LDR     R2, [R3,LR]\n"
"                CMP     R2, R12\n"
"                ADDGE   R1, R1, #1\n"
"                BGE     loc_FFB015F4\n"
"                ADD     R3, R6, #8\n"
"                LDR     R2, [R3,LR]\n"
"                CMP     R2, R12\n"
"                ADDGE   R1, R1, #2\n"
"                ADDLT   R1, R1, #3\n"
"loc_FFB015F4:\n"
//"                CMP     R1, #0x16\n"
//"                MOVGE   R1, #0x16\n"
"                CMP     R1, #0x1A\n"		// + <- CHANGED !!!!!
"                MOVGE   R1, #0x1A\n"		// + <- CHANGED !!!!!

"                B       loc_FFB01638\n"
"loc_FFB01600:\n"
"                CMP     R0, #0\n"
"                BGE     loc_FFB01638\n"
"                ADD     R3, R5, #4\n"
"                LDR     R2, [R3,LR]\n"
"                CMP     R2, R0\n"
"                SUBLE   R1, R1, #1\n"
"                BLE     loc_FFB01630\n"
"                ADD     R3, R5, #8\n"
"                LDR     R2, [R3,LR]\n"
"                CMP     R2, R0\n"
"                SUBLE   R1, R1, #2\n"
"                SUBGT   R1, R1, #3\n"
"loc_FFB01630:\n"
"                CMP     R1, #0\n"
"                MOVLT   R1, #0\n"
"loc_FFB01638:\n"
"                LDR     R0, =0x83FB4\n"
"                LDR     R3, [R0]\n"
"                CMP     R1, R3\n"
"                LDRNE   R2, =0x83FB8\n"
"                MOVNE   R3, #1\n"
"                STRNE   R1, [R0]\n"
"                STRNE   R3, [R2]\n"
"loc_FFB01654:\n"
"                LDR     R3, =0x83FB4\n"
//"                LDR     R2, =0xFFB013F8\n"
"                LDR     R2, =CompressionRateTable\n"  // + <- CHANGED !!!!!
"                LDR     R1, [R3]\n"
"                LDR     R0, =0x83FAC\n"
"                LDR     R3, [R2,R1,LSL#2]\n"

                 "LDR     R1, =video_mode\n"	// + <- ADDED !!!!!
                 "LDR     R1, [R1]\n"		// + <- ADDED !!!!!
                 "LDR     R1, [R1]\n"		// + <- ADDED !!!!!
                 "CMP     R1, #1\n"		// + <- ADDED !!!!!
                 "LDREQ   R1, =video_quality\n"	// + <- ADDED !!!!!
                 "LDREQ   R1, [R1]\n"		// + <- ADDED !!!!!
                 "LDREQ   R3, [R1]\n"		// + <- ADDED !!!!!

"                STR     R7, [R0]\n"
"                STR     R3, [R8]\n"
"                LDMFD   SP!, {R4-R8,PC}\n"
 );
}
